Thursday, March 5, 2020

X-Wing: Second Edition Is On The Way!

Feeling fresh.

Oh man, I'm excited.  I haven't played X-Wing in a while because the competitive meta was just so stagnant with all the health regen, turrets,and bombs.  Now that they rebooted the entire game, I'm really pumped to get back into it.

The official announcement is here:
https://www.fantasyflightgames.com/en/news/2018/5/1/x-wing-second-edition/

There's a thread on the FFG forums that has all the consolidated info:
https://community.fantasyflightgames.com/topic/274813-consolidated-x-wing-20-changes-thread/

Here's a quick run-down of what changed and what didn't..

These things have not changed in 2.0:
  • Models carry over (some models may be re-released with new sculpts/paint/features)
  • Dice are the same
  • Range ruler is the same
  • Range bonuses and obstructions work the same (except turrets)
  • Templates are the same size -- but have a line down the center for alignment on nubless bases
  • Basic game flow (but phases are renamed; some new phases)
  • Maneuver driven by hidden dials plus actions
  • Actions include: Focus, Target lock, evade, boost, barrel roll, cloak, reinforce, jam, coordinate, rotate arc (specific action mechanics may change)
  • Upgrade slots: EPT, modification, title, torpedo, astromech, bombs, missiles, crew, system, turret
  • Some upgrades will still take two slots
  • Tokens (some art changes, shape): focus, evade, target lock, cloak, stress, tractor beam, jam, shield, ion
  • Conditions are still a thing (Director Krennic)
  • Setup Phase is largely the same

These things have changed in 2.0:
  • New phases/phase names ("Strategy Phase")
  • Medium ship bases (confirmed: U-wing, ARC-170, K-wing, G1A, Kimogila, Scurrg, Firespray, TIE Punisher, TIE Reaper, TBD)
  • The new templates have a centerline that aligns to hash marks on the base and assists with bumping.
  • Green maneuvers become blue 
  • Red actions which gain a stress after taking
  • Push the Limit is gone; some ships may "link" a first action into a second and gain a stress (example: focus into target lock linked action)
  • New tokens: Force, charge
  • Force tokens which power force abilities for some pilots; they may also be used to change one Focus result
  • Charge/surge tokens which power some pilot abilities and ordnance
  • Token shape now indicates when removed: "End of Round" tokens are round; square tokens have other triggers to remove (e.g. ion, stress) 
  • Evade tokens to not add evade results; they just change green dice to evades.
  • No costs on pilot cards or upgrades; these are in the squad builder app. Baseline is now 200 points.
  • Each ship base has a bullseye arc and quadrants marked
  • Turrets adopt mobile arc mechanics
  • Turrets also get ranged bonuses and penalties, Ordnance does not.
  • New upgrade cards are full sized, landscape
  • New upgrade slots: Force Abilities ("Instinctive Aim"), Configuration ("S-foils")
  • Resistance and First Order will now be separate factions
  • Firespray-31 is no longer Imperial; Scum only
  • New pilots
  • No upgrade bar; either use ship build cards from the core set or the squad builder app
  • Pilot skill is now called Initiative and goes from 1 to 6 [Wedge Antilles: 6]; no Veteran's Instincts or ability to change
  • Damage deck - new. Repairing damage is now a thing. New cards ("Fuel Leak", "Panicked Pilot", "Wounded Pilot"); only 5 Direct Hits in the deck now.
  • Regen exists, but is powered by charge tokens and nets a weapons disabled (R2 astromech)
  • Decimator gets Reinforce and a red Coordinate
  • Some ships have built-in abilities: Phantom (Stygium); TIE Advanced (Advanced Targeting Computer)
  • Ordnance appears not to spend target locks (e.g. Proton torps); 
  • Ion tokens: 1 for small ship, 2 for medium ship, 3 for large ship
  • Bombs can blow up obstacles (and do damage in the process)
  • New abilities will affect the Setup Phase
  • They will introduce new obstacle types
  • Shield levels have been reduced on many ships
  • Barrel roll is not adjustable; they use the hash marks on the bases for alignment.Barrel Roll now only has 3 positions per side (6 total) – makes Barrel Roll more inline with Boost as you only have 6 total positions.If you declare and action and you can't do it (ie Barrel Roll would land you on a rock), you just lose the action now
  • There is a "range 0" for own ship abilities.
  • Target Lock is now just Lock – and you can Lock on to objects as well as ships (friendly and enemy).
  • Certain ships have different attack values for different arcs now.

Took inventory last night.  Looks like I'm going to have to do some massive trading when the game comes out.

Rebels:
3 A-Wing (2 Aces)
4 B-Wing (2 Aces)
4 T-65 X-Wing (Core)
2 Z-Wing
1 HWK-290
1 Y-Wing
1 E-Wing
1 K-Wing
1 YT-1300 (Heroes)
1 YT-1300
1 YT-2400
1 Sabine's TIE Fighter

Imps:
3 TIE Interceptors
2 TIE Advanced
1 TIE Phantom
7 TIE Fighters (Core)
4 TIE Interceptors (Royal Guard)
4 TIE Interceptors (181st)
3 TIE Defender (Veterans)
3 TIE Bomber (Veterans)
1 TIE Advanced (Raider)
1 TIE Advanced Proto
1 TIE Aggressor
1 VT-49 Decimator
1 Lambda Shuttle

Scum:
2 BroBots
1 Slave I
1 H-6 Bomber

Resistance:
4 T-70 X-Wing (Core)
1 T-70 X-Wing (Heroes)

First Order:
7 TIE F/O (Core)
1 TIE Silencer

We're Launching An Official Discord Server!



Join our server here!

Frictional Games is a distant and cryptic game developer, quietly tinkering with unspeakable horrors in the darkest depths of Europe. Yet over the past while we have been chipping away at that image, exposing a softer core. And now we're ready for the final nail in the coffin of mystery: an official Frictional Games Discord server, where you can talk directly to us, or to other fans!

We hope that having a fluid, shared space like this will help casual and hardcore fans alike connect over topics that interest them, from lore conversations to sharing the cutest K8 plushie sewing patterns, from best uses of AddUseItemCallback to fanfiction tips. And, of course, anything and everything Frictional Games.

Aside from community-centered involvement, we hope to bring us developers closer to you with events like Ask Me Anything threads, and an occasional casual chat. Who knows what else the future will bring?

Upon launch the server includes channels for:
- Frictional's news, sales and patch notes,
- Discussions about SOMA, Amnesia games, Penumbra games and Frictional Games in general,
- Showcasing your mods and other fan creations like art, cosplay and videos,
- Connecting with peers and discussing modding, creating fanart, or how to avoid overheating when wearing a Grunt suit,
- Social media feeds,
- Buying our games directly from Discord.

To celebrate the launch, all our games are heavily discounted at the Discord store pages.

Welcome!

PS. We are open to getting a few more members for our moderator team, especially persons to balance out the majority of men. Contact community etc manager Kira for more details!

Wednesday, March 4, 2020

Gobliins 2 - Meatballs Of Happiness

By Ilmari

Last time I got the impression I would start this section instantly from the throne room. Alas, my journey from the subterranean sea ended somewhere else.


In the kitchen

Still, throne room wasn't far away, so let's move there for a while.


Note the pepper pot, it will become handy later

Movementwise, there was an interesting trick in the throne room. Usually the exits of a screen have been pretty much fixed. Not here. Whenever my goblins were at the right side of the screen, the exit list showed the kitchen. Then again, I could move the goblins through the various secret passageways to the left side of the screen (and no, moving in front of the eyes of the demons wasn't an option), where instead of kitchen the list of exits showed another room (we'll get back to that later).

On the throne room sat the evil demon Amoniak, and to the left of him was the Prince Buffoon I was here to rescue. But the demon lackey was interestingly called a lover of meatballs. Say, didn't I just see a big pile of those?

Indeed, in the kitchen, a servant was preparing them. He would put them through the window, one by one, suggesting he was feeding the demon lackey. I had been carrying a bottle of kindness elixir for a while now, and my suspicion was that I could spice the meatballs with it. In fact, when I tried to do it, goblins told me that the idea was good but they were afraid it would spill and the cook would throw the spiced meatballs away.

Checking the kitchen a bit more, I found out that pressing the eye of the swordfish would contort the fish, which would hit the goblin, who would fly to the salt shaker, which would drop to a position where it could be taken (remarkable cause-effect chains). Now, I could spice the meatballs with salt, and the cook would be reprimanded for oversalting.


Like this

For the couple of seconds cook wasn't sitting, I could interact with the case he was sitting on. What could I do with it? Well, I began by adding some salt in the big pot. Someone was apparently using it as a bath and was glad that we had put some bath salt in it. As a token of gratitude, I received a file, which could be used for releasing bird.


Although not from its cage

With the cage gone, I could move forward on the shelf and take some thumb tacks. Obviously, these were the things I could put on the case, while cook was being disciplined. When the cook sat on them, he lost the grip on the meatball he had been holding.


Poor cook should have stayed in bed today

This was a most frustrating sequence. Clearly I had to use the elixir with the meatball while it was flying. Problem was that time was so short and the spot I had to click was so small. Worst of it was that I had to do the whole salt-the-meatballs-wait-quickly-apply-the-thumb-tacks routine again, every time I failed in spicing the meatball. After dozens of failed attempts (and agony experienced by the cook), I finally managed to pull it off. Next time I entered the throne room, Amoniak's lackey was having a silly grin on his face


One down, two to go

My next target was Amoniak's demon dog that was said to eat cockroaches. This wasn't as intuitive a problem to solve as the one with the meatballs, but involved more of random experimentation. I noticed that if Fingus entered the ear of the demon throne and Winkle at the same time pulled at the tongue of a statue on the left, the left eye of the demon throne would open and Fingus would automatically manipulate the right eye, releasing a cockroach, which would walk toward the dog and be eaten after few seconds (yep, a bit random). The trick was to quickly take the cockroach through one of those magic holes and then to use some elixir on it.


The room at the other side of the throne room

Only one to go! Demon king Amoniak was dealt with a very similar manner as his underlings, that is, by mixing some kindness elixir into his food. I found a painter who told me that Amoniak ate only ladybugs. Since I knew where to get cockroaches, I tried painting one of them with red paint from the painter and adding some black spots from a pepper pot. It apparently was enough to fool Amoniak.


And then we were three

The game wasn't over yet. I still had to escape the castle, but I had no idea how to do it. After a while, I met the real king of the castle, locked inside his armour, hanging from a rope.


He's smaller than I expected

Amoniak had turned the king to a small child, and only his crown could turn him back to normal. I had already stolen from Amoniak this crown (one of the goblins could snatch it, while entering the head of the demon throne), which I now gave to the king. The castle scientist noticed this and went to find some help to release the king. With the scientist left, I could tinker with one of his machines.




Honey, I shrank the gobliins!

Finding myself on a desk (what desk actually is this?), I immediately noticed a box with a lock of a shape similar to one one on a seal. Should I use the seal to make an impression from the wax of the nearby candle and use it to open the box? If so, how could I get the wax?

Checking the other items, I noticed a pen knife that one goblin could lift for a couple of minutes. Using the other goblin on the knife during those few minutes moved the knife a few millimetres nearer to a book. Doing that couple of times brought the knife close enough to the book that I could cut from it a piece of the bookmark, which I could use as a wick of the candle.

What next? I picked up a match and used it to pry one glass eye from decorative skull. I tested what each goblin would do with the ball. They all kicked it, but Prince Buffoon particularly managed to break a piece from glasses with it. There was a conspicuous beam of sunlight coming from a window and hitting the candle. Using the piece of glass with that beam, the wick started to burn and a piece of wax dropped from the candle.

Just like I thought, I could shape the wax with the seal and the use this impression to open the box. Inside, I found some beans. Playing around with them for a while, I finally tried to use them on the map. To my surprise, the seed started to sprout a beanstalk - in the map. Without further ado, I entered the map.




I am getting confused. Was it a magic map? Did it teleport
me somewhere? If so, did I just create a huge beanstalk here?

It was definitely a silly ending, but just right what to expect from this game. And it wasn't the end, but only an end - the game still continues. What more lies ahead of me, now that I rescued the prince? We'll find that out next week.

But before ending completely, let me advertise a new feature of our blog. Our readers occasionally note that some noteworthy game is missing from our official list. We have been playing such missing games as Missed Classics, but there has been no way for our readers to suggest what to play as a Missed Classic. We admins decided it should be time to change this. Just for this reason, we've set up a simple spreadsheet (you can find the link also on the left column), where you can add your suggestion. We are still not sure how we will add your suggestions to our Missed Classic schedules, but we are working on it.

Inventory: match, file

Session time: 2 h 45 min
Total time: 19 h 15 min

Lili, Short Film, Review And Interview


There is a lot of emotion tied up when having to audition or interview, especially when it is getting to the make or break point. It can also be a time when people will attempt to exercise their supposed strength to get what they desire. Then there comes a time when there is just too much and you have to take control of the situation. Lili demonstrates what it means when the victimized stand up and fight back.

I watched Lili at the 2019 FilmQuest film festival (website). It won for Best Actress (Lisa Smit) and Yfke van Berckelaer was nominated for the Minerva Award.

Lili is a nerve hitting short film that, with the wonderful performance by Lisa Smit, expresses the underlying feelings and desire many have when they are put in a position of victimization, it is something everyone should see and understand.

Synopsis: Lili (Lisa Smit—Netflix's Ares) knows she has to nail this audition. The Man (Derek de Lint—Soldier of Orange/The Unbearable Lightness of Being) she auditions for, knows this too. Thus, starts an uncomfortable cat and mouse game in this single take #metoo horror, about power, the misuse of power and female empowerment.

Yfke van Berckelaer shares the inspiration for Lili, other insights into her work, her greater inspirations, and even herself.

What was the inspiration for Lili?

With Lili I wanted to do two things. First, I wanted to portray what it's like to be stuck in a #metoo situation and how hard it is to get out of. That's why the movie is one take that slowly creeps in, to really trap the audience in there with Lili. Second, it was important to me to make a movie in which the woman isn't the victim. I wanted to leave the audience with the knowledge that we're stronger than we think, that we're not gonna take this shit anymore and that if need be we will fight (or in this case bite) back!

What project(s) do you have coming up you're excited about?

I'd definitely love to do more within the world of Lili because I feel that is a lot more to tell and explore in that area. So basically, something with kick-ass women and a fair amount of blood :-) I'm also shopping around a sci-fi hair-metal kick-boxing musical that I'm dying to make!
 

What was your early inspiration for pursuing a career in film?

My earliest memory is of wanting to be a princess who also took care of animals, basically because I wanted to wear pink sparkling dresses and pet cats all day. Little did I know that once you're an adult you can totally do that without actually having to marry a prince! I grew up watching The Dark Crystal and The Never Ending Story on pretty much a daily basis and always wanted to be a part of that world, I just didn't know that that was something that someone could do. Once I realized I actually could by becoming a filmmaker, that was it and I never looked back.

What would be your dream project?

Something with epic battle scenes so that when you get to yell 'action' two giant armies will rush towards each other and clash. Of course, one side would have battle tigers and the other a dinosaur or two, and there will be most probably be some winged creatures involved as well. Preferably all practical :-)

What are some of your favorite pastimes when not working on a movie?

Watching movies, talking about movies and eating hamburgers. 

What is one of your favorite movies and why?

I've definitely watched Lord of the Rings more times than should be humanly good for someone (extended editions of course). In fact, I might go watch them again right now. Nobody talk to me for like the next 12 hours!

You can find more about Lili on IMDb (link).

I'm working at keeping my material free of subscription charges by supplementing costs by being an Amazon Associate and having advertising appear. I earn a fee when people make purchases of qualified products from Amazon when they enter the site from a link on Guild Master Gaming and when people click on an ad. If you do either, thank you.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

I have articles being published by others and you can find most of them on Guild Master Gaming on Facebookand Twitter(@GuildMstrGmng).


السلام عليكم ورحمة الله وبركات

السلام عليكم و رحمة الله وبركاته

انا من سوريا ام لثلاثة اطفال عندى اقتراح اريد ان اقدمه لك

Sunday, March 1, 2020

Confidential business proposal.

FROM: MRS. SAFIYA QADHAFI OF LIBYA.
Wife of the ex-Libyan leader Colonel
Muammar Gaddafi.



Dear friend,


How are you today? My name is Mrs. Safiya Farkash Qadhafi, Wife of the ex-Libyan
leader Colonel Muammar Qadhafi, the former and late leader of
Libya Colonel Muammar Qadhafi who was betrayed and embattled by Libyan and murdered
by the Libyan rebels which led to his untimely death.

Since then, me and my children has been on travel ban, no access to bank accounts
and we have been rendered homeless and at the same time we are
under threat and we are not allowed to
invest or operate bank account. I wrote this letter because
I need you
to help me to secure some of my family funds amounting to *$2 Billion Dollars* that
is deposited by my late husband in different security
companies abroad which is no longer safe under the name of my late husband therefore
I urgently need your help to transfer the amount to your bank account and ones we start,
first, the beneficiary name should be
immediately changed from my late husband name to your name through my lawyers.



I promise to make you richer by offering you 30% of the total amount that can be
secured through your help and in each transactions succesfully completed by you and
if you can assist me, we must work in confidentiality therefore I want you to please
keep this as a greater secret.

For more details, I want you to contact me
through my private and secured email address (safiya@sozimail.com) for further
details.


In your response, I want you to provide me with your particulars as listed
below because it will be used by my lawyers to make change of ownership of funds to
your name:


1) Your full name.

2) Home or office Address.

3) Land Telephone and mobile phone numbers.

4) Your Age.

5) Your gender/Sex.

6) Your Occupation.

7) Any form of Identification, example: copy of (INTERNATIONAL PASSPORT or DRIVERS LICENSE).
=======================


Contact me through my private E-mail: safiya@sozimail.com

I await to hear from you.

Yours sincerely,
Mrs.Safiya Qadhafi.

Monday, February 24, 2020

Grand Theft Auto IV: Complete Edition Free Download

Grand Theft Auto IV: Complete Edition - is an action-adventure video game developed by Rockstar North and published by Rockstar Games and the video game was released for Microsoft Windows on 2 December 2008.


Featuring: What does the American Dream mean today? For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them. Download now.
1. FEATURES OF THE GAME

• Impressive realistic NPCs are Intelligent Modern Human representations that laugh, cry, eat, drink use cell phone.
• Players will Experience an entirely exciting emphasis centered on the blending of on-mission and off-mission play.
• Players can expect Visible Detail down to the weeds growing in the cracks in the sidewalk, cars, buildings & more.
• Grand Theft Auto IV is a New epic Adventure in the GTA universe following the Experience of Nikolai "Niko" Bellic.
• Game Environment: New York City and parts of New Jersey, Liberty City, has been entirely redesigned for GTA IV.

Game is updated to latest version

Included Content

▪ Grand Theft Auto IV + Grand Theft Auto IV: Episodes from Liberty City.

2. GAMEPLAY AND SCREENSHOTS
3. DOWNLOAD GAME:

♢ Click or choose only one button below to download this game.
♢ View detailed instructions for downloading and installing the game here.
♢ Use 7-Zip to extract RAR, ZIP and ISO files. Install PowerISO to mount DAA files.

GTA IV DOWNLOAD LINKS
http://pasted.co/af29b5ae      
PASSWORD FOR THE GAME
Unlock with password: pcgamesrealm

4. INSTRUCTIONS FOR THIS GAME
➤ Download the game by clicking on the button link provided above.
➤ Download the game on the host site and turn off your Antivirus or Windows Defender to avoid errors.
➤ When the download process is finished, locate or go to that file.
➤ Open and extract the file by using 7-Zip, and run the installer as admin then install the game on your PC.
➤ Once the installation is complete, run the game's exe as admin and you can now play the game.
➤ Congratulations! You can now play this game for free on your PC.
➤ Note: If you like this video game, please buy it and support the developers of this game.
Turn off or temporarily disable your Antivirus or Windows Defender to avoid false positive detections.





5. SYSTEM REQUIREMENTS:
(Your PC must at least have the equivalent or higher specs in order to run this game.)
• Operating System: Microsoft Windows Vista, Windows 7, Windows 8, Windows 10
• Processor: Intel Core 2 Duo 1.8GHz, AMD Athlon X2 64 2.4GHz  or faster

• Memory: at least 1.5GB System RAM
• Hard Disk Space: 32GB free HDD Space
• Video Card: 256MB Nvidia 7900 / 256MB ATI X1900 or faster for better experience
Supported Language: English, French, Italian, German, Spanish, and Russian language are available.
If you have any questions or encountered broken links, please do not hesitate to comment below. :D